We might think that we are a person separate from the world, but we are not. There is only One, and in this One there is the appearance of many.I've mentioned the video game analogy previously, where open world video games can give insight into this human experience, as I call it. An open world video game is one where you control a character in a 3D world that you can explore however you like, with different challenges and experiences along the way. Although it seems that 'you' are a character in a 3D world, really it is all one. It's all the computer or central processing unit within the games console. There aren't really other characters, buildings, mountains, animals and vehicles. It appears on a screen as though there are these separate characters and objects, but it is all one appearance on the screen. It appears to move and change, but the screen remains as it is.

The analogy is that this human experience of the world is one. There are not many people, animals, buildings and mountains. It's all one appearance in Consciousness. One Being appearing as though it is many. Movement and change appearing in the timeless Stillness of Being.

We can go further in exploring the video game analogy. In open world video games there are usually NPCs. These are Non-Playable Characters, characters that are controlled by the central processing unit. They have their own functionality. They may present challenges or be helpful to the main character. As video games advance, these NPCs can become more advanced. They can learn. They can adapt. They can have their own storage of information that influences their character, personality and actions. On a basic level, their fighting ability can improve by learning how others attack them, learning patterns and responding to these. On a more advanced level, they can develop interactions with other characters, recognise friends and foes, stay away from dangers, and explore.

We call this Artificial Intelligence, where technology learns and adapts, building its store of data/intelligence to become more effective. So consider these NPCs in an open world video game where this develops. It's possible at some point that the character's understanding of its world can develop to a sense of self-awareness. I don't mean consciousness. I mean developing knowledge and understanding to consider itself. It's all data, but this adaptive data could develop a strong foundation of 'this is me', 'I need this', 'be cautious of others', 'those are friends', 'those are enemies', and so on, developing a sense of identity separate from the world.

The character, its knowledge, the other characters, the world - it's all data handled by the one root processing unit. But the AI NPC can develop a sense of being a separate being. It can develop some kind of mistaken identity based on the appearance of its world. For the NPC the world is real. It's made of the world and lives in the world. So its development of understanding is based on that and helps it to function better in the video game world.

Bringing this analogy home, we can understand the human experience. Each human experience has its own path and development. We might think that we are a person separate from the world, but we are not. There is only One, and in this One there is the appearance of many. As each human grows it develops a sense of itself: what is me, what is mine, what I like, what I don't like, etc. But this is all a play of separate individuality through mental reasoning. The reasoning in the human mind is copied in its creation of Artificial Intelligence. It's a flow of data/information that builds up structures of belief based on experiences in its world. But the human mind has built up many different beliefs based on a core mistaken belief of separation. This world is really One Being expressed as many whilst remaining one, infinitely one.

There's not really a true identity for the video game character. There is only that in which it appears. There's not really a true human identity. There is only That in which it appears. At the heart of our human experience, where we look for who we really are, is the recognition that there is just This, an infinite oneness of being. We are not a character in a game, or a person in a world. We are That Which Is. We don't die when the person dies. The core of who we are is timelessly present. The human experiences come and go, whilst we remain as we are.